OmNodeTools: Difference between revisions
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A few scripts to simplify some common actions. | A few scripts to simplify some common actions available as a free [[Downloads|Download]]. | ||
A node is any single object in the outliner such as a light, bone, null, etc. The [[OmNodeTools]] are designed to operate based on node selection. | |||
== Installation == | |||
* Copy the 'content' folder into the location of a prefered DAZ|Studio content directory | |||
* The scripts will live in content/Scripts/omNodeTools | |||
== User Guide == | |||
=== Copy === | |||
* Select multiple objects. | * Select multiple objects. | ||
* Double click the 'Copy' script. | * Double click the 'Copy' script. | ||
* All properties of the primary selection will be copied to all secondary selections. | * All properties of the primary selection will be copied to all secondary selections. | ||
* Snap All secondary selections to primary | === Distance === | ||
* Select 2 objects. | |||
* Double click the 'Distance' script. | |||
* A window will display the distance value. | |||
=== Snap === | |||
* Select multiple objects. | |||
* Double click the 'Snap' script. | |||
* All secondary selections will 'snap' to the world position and rotation of the primary selection. | |||
== | == Release Notes == | ||
; July 19, 2010: Updated to work with DAZ Studio version 3.0+ |
Latest revision as of 22:47, 19 July 2010
A few scripts to simplify some common actions available as a free Download.
A node is any single object in the outliner such as a light, bone, null, etc. The OmNodeTools are designed to operate based on node selection.
Installation
- Copy the 'content' folder into the location of a prefered DAZ|Studio content directory
- The scripts will live in content/Scripts/omNodeTools
User Guide
Copy
- Select multiple objects.
- Double click the 'Copy' script.
- All properties of the primary selection will be copied to all secondary selections.
Distance
- Select 2 objects.
- Double click the 'Distance' script.
- A window will display the distance value.
Snap
- Select multiple objects.
- Double click the 'Snap' script.
- All secondary selections will 'snap' to the world position and rotation of the primary selection.
Release Notes
- July 19, 2010
- Updated to work with DAZ Studio version 3.0+