OmNodeTools: Difference between revisions
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A few scripts to simplify some common actions. | A few scripts to simplify some common actions available as a free [[Downloads|Download]]. | ||
A node is any single object in the outliner such as a light, bone, null, etc. The [[OmNodeTools]] are designed to operate based on node selection. | A node is any single object in the outliner such as a light, bone, null, etc. The [[OmNodeTools]] are designed to operate based on node selection. |
Latest revision as of 22:47, 19 July 2010
A few scripts to simplify some common actions available as a free Download.
A node is any single object in the outliner such as a light, bone, null, etc. The OmNodeTools are designed to operate based on node selection.
Installation
- Copy the 'content' folder into the location of a prefered DAZ|Studio content directory
- The scripts will live in content/Scripts/omNodeTools
User Guide
Copy
- Select multiple objects.
- Double click the 'Copy' script.
- All properties of the primary selection will be copied to all secondary selections.
Distance
- Select 2 objects.
- Double click the 'Distance' script.
- A window will display the distance value.
Snap
- Select multiple objects.
- Double click the 'Snap' script.
- All secondary selections will 'snap' to the world position and rotation of the primary selection.
Release Notes
- July 19, 2010
- Updated to work with DAZ Studio version 3.0+