UberPoint: Difference between revisions

From Omnifreaker Shaders Scripts and Addons for DAZ Studio
Jump to navigation Jump to search
mNo edit summary
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
[[File:BuyNow.jpg|right|The daz3d product page|link=http://www.daz3d.com/i.x/shop/itemdetails/-/?item=5812]]
[[File:BuyNow.jpg|right|The daz3d product page|link=http://www.daz3d.com/uberpoint-light-shader-for-daz-studio]]
[[File:UberPointBanner.jpg|link=http://www.daz3d.com/i.x/shop/itemdetails/-/?item=5812]]
[[File:UberPointBanner.jpg|link=http://www.daz3d.com/uberpoint-light-shader-for-daz-studio]]




Line 13: Line 13:
= Features =
= Features =


[[File:UberPointPP_02hi.jpg|right]]
* Enhanced falloff controls
* Enhanced falloff controls
** Falloff Active
** Falloff Active

Latest revision as of 22:45, 7 January 2014

The daz3d product page

UberPointBanner.jpg


UberPoint light shader and textures for allowing powerful and flexible lighting control in DAZ|Studio


Product Description

UberPoint is a 3Delight light shader, texture maps, and custom interface allowing powerful and flexible lighting control in DAZ|Studio. The new point light allows for high-end controls, allowing the user to place light where it is desired with the use of enhanced falloff controls, raytraced soft shadows, and light gells (gobos).


Features

UberPointPP 02hi.jpg
  • Enhanced falloff controls
    • Falloff Active
    • Falloff Start
    • Falloff End
    • Falloff Decay
  • Texture support allows for light gell/gobo/slide projector effects.
  • Shadow Controls (Raytraced soft shadow support)
    • Shadow Type
    • Shadow Color
    • Shadow Intensity
    • samples
    • Shadow Softness
    • Shadow Bias
  • Included 4 Texture maps
    • discoBall.jpg
    • lavaLampBlue.jpg
    • misty.jpg
    • torch.jpg