UberPoint: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 13: | Line 13: | ||
= Features = | = Features = | ||
[[File:UberPointPP_02hi.jpg|right]] | |||
* Enhanced falloff controls | * Enhanced falloff controls | ||
** Falloff Active | ** Falloff Active |
Revision as of 23:48, 18 January 2010
UberPoint light shader and textures for allowing powerful and flexible lighting control in DAZ|Studio
Product Description
UberPoint is a 3Delight light shader, texture maps, and custom interface allowing powerful and flexible lighting control in DAZ|Studio. The new point light allows for high-end controls, allowing the user to place light where it is desired with the use of enhanced falloff controls, raytraced soft shadows, and light gells (gobos).
Features
- Enhanced falloff controls
- Falloff Active
- Falloff Start
- Falloff End
- Falloff Decay
- Texture support allows for light gell/gobo/slide projector effects.
- Shadow Controls (Raytraced soft shadow support)
- Shadow Type
- Shadow Color
- Shadow Intensity
- samples
- Shadow Softness
- Shadow Bias
- Included 4 Texture maps
- discoBall.jpg
- lavaLampBlue.jpg
- misty.jpg
- torch.jpg